Hi everyone 🙂
I wanted to share this new Substance Designer tutorial with you.
https://youtu.be/3jmj3A2OD-0
This is the second video in a playlist of YouTube advanced tutorials that I want to create.
This is the playlist link: https://youtube.com/playlist?list=PLXkRNz-fs-fpYAt9TxDcmWjp103INiSh5&si=iHg61tf83JsHuiQX
This is the link for the .sbs file: https://drive.google.com/drive/folders/1ymqY_gTa-qRYewY9cffxid4ILsd19VwZ?usp=drive_link
In this tutorial, we will create a complex pattern using an advanced simulation in Substance Designer. We will briefly mention partial differential equations and how to think about them from an artist's perspective. We will encounter very interesting ideas like, feedback loops, emergence of complex patterns, numerical integration methods, derivatives, etc. We will mainly rely on nodes like Pixel Processor and FX Map to push our simulation forward in time. We will also cover some neat transform node tricks.
I hope you will find this interesting.