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FX MAP BASIC TO ADVANCED PART 2

Hi everyone :)
This is the second part in a series of video tutorials on the FX MAP node in Substance Designer.
In this part you will be diving into advanced techniques, use math expressions, nested loops, and branching to generate fully procedural drawings - essentially using vector expressions, variables, and iterated functions.
If you like the content and find it useful, please consider sharing it with your friends or peers who might be interested in the topic.
You can also download the Substance Designer file with the examples created in Part 1 and 2: https://drive.google.com/drive/folders/1sZdF5Ir7v8EuJUDr5VH1X1Hv1rB9cctM?usp=drive_link
Thank you!
Best, Andrei

Demo

Part 2